it's content finalization is what it is) we want. But for us to get the content "Free DLC" (Misrepresented as DLC even though it's not. Rare is doing their best of that I am certain. And as with anything that makes such a sudden transition, there's a price to be paid. It's the flagship gamepass product being elevated from smallish one time release to live ongoing product that we're dealing with. This can't happen until Rare finishes playing catch up on things we needed before we were even sold the game.ĭon't be fooled, it's not 'game as a service'. We're still paying the price for an early access title that's lauded for it's AAA budget, not quality, budget.īut fear not! In time things will be square up and we can expect higher focus on fixing the game while assuring content drops come, even if more slowly, and with greater emphasis on playtesting/smoother transition from testing to live. If you find a skull while you are plundering the seas, you can guarantee the Order of Souls are interested. The game shouldn't have launched until Q4 when all of this stuff could have been made and available at launch. Everything, literally everything, is being rushed. What is still and shall remain an issue until Rare gets ahead of changing their content plans at launch would be how poorly developed the updates really are. Stronghold Skulls are typically obtained through defeating Skeleton Captains during Fortress Raids, by using their key to unlock the vault.There is also a chance for these to drop when defeating a Megalodon. The choice is acceptable compromise in game updates. Stronghold Skulls are one of the 5 variants of skulls in Sea of Thieves.Stronghold skulls are the most valuable Trophy Skull in the game. Let's not forget banana-gate where the world exploded over a banana.
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